Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MALPA GAMES · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Love love this relaxing game, beautiful puzzles and no time limit. I just wish you would tell us where landscape pics were taken. You tell us when a level is complete but some of the others are from.
Great time killer. No timer, no scoring. It did take me a few days to figure out the purpose of the stars. (I have 102,000+. Using them would be akin to cheating.) I killed two hours waiting for the dealer to do maintenance on my car. I would change the screen order. Display the ad after the “Congratulations!/Continue” screen, not before. Also, once all of the “Journeys” are completed, and before you load new ones, if I keep playing random journeys are selected. Instead, let me select to rerun one. Also let me rerun “Events”.
The puzzles themselves are great. Many of the pictures are just beautiful. While there are very few ads at first, the number of ads increases once you pass puzzle 20. You don’t need to tell me that you need ads. We all know that. Here are some things you might consider. (1) Leave this game just like it is – it’s fine – and reduce the number of ads. Go work on another game because this one does not need fixing. Your players will be grateful and you’ll get nothing but five stars. (2) Let us look at a completed puzzle for at least a few seconds before you throw an ad in our face. Good gracious, that is so annoying. (3) Only allow ads that can be closed if they are utterly uninteresting to us. The ones that go on forever and can’t be closed are game-killers. Any of these would be an improvement. I hope you will consider them.
RELAX, SLIDE, AND SOLVE Welcome to Cardscapes™, a unique puzzle experience that blends the classic sliding mechanics with the visual satisfaction of...
| Name | Price | Type |
|---|---|---|
| Turn off ads | $14.99 | One-time |