Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MOBIRIX · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I had this game on the NES and it just never worked. Getting it to work made us play it to death because we never knew when it’d work again. We knew this game in and out. This is the same game I know and remember, albeit a little different graphically. Yes, the controls may never be as good as buttons for games like this and that is one of the main issues: it needs controller support. The other problem is the ads. I get their necessity. However, it would be amazing to pay for the “full” game and remove the ads altogether, even if we must keep the in-game currency to continue. I do recall the original game had a password system and you could warp to any level with it. That would be cool once the game is finished. I don’t know if multiplayer is a thing, but that was a huge draw for me as a kid. A lot of the controller issues are rectified with auto-shoot on but then you’re just blasting bubbles haphazardly. “Bubble jumping” is also difficult and it’s easy to get stuck somewhere on a level. But this game was always a little difficult and frantic especially with time running out or an item about to disappear. It does seem like everything is weirdly sped up, but it’s fine. All in all, I’m amazed this is even a thing, but I knew it wouldn’t be perfect. And it isn’t. But it’s fun to go down nostalgia’s road on the go whenever you just need to pass some time, even if that means an ad or two. At least you can play as much as you want barring ads and your own personal patience threshold. Nostalgia wanes when you have to start from scratch every time. If you didn’t grow up with this game, I don’t see it holding much appeal. But it’s addicting within its limitations and I love being able to play until I die while waiting in line or the slow periods at work. But don’t tell my boss.
I used to play this with my brother religiously on NES! To hear everything, to see everything! It brings back such AMAZING memories! We got to super bible bobble and so of course I had to download this game! The only issue is how do I drop back down from a ledge? Other than that, thank you for bringing this back into my life... I guess, who’ll I’m asking questions, how can I legit buy this game and not have to watch ads or get diamonds or anything? Also, most reviews here are from kids that cant be pleased. Please ignore them and their issues.
I appreciate the classic game was brought to IOS, but the game has many problems. First is the graphical quality. The graphics look like they were rushed. It looks like they just typed in some stuff and left it like that. Second, I know this is a mobile game, but that doesn’t mean that we need gems to move on in the game. They could have something like credits, since it is an arcade game. Next would have to be the controls. They’re to hard to use, and seems like they’re in the wrong places. It’d be better to use a joystick like control on the left so that you can move and jump instead of pressing seperate buttons to do it. And the bubble button should be bigger too. Last would have to be the fact that the promotional things for this game tease multiplayer, something that isn’t actually shown in the game. Although it is hard to add multiplayer to a mobile game, there are ways it can be added gracefully. I feel like, the bad ending when you only play single player should have been added, because the whole original game was about teamwork. Other than that, the game plays mostly the same from the original.
Classic Arcade Game with the main character ‘Bubblun’ to capture enemies with bubble and defeat it. [How to Control] Able to move left and right on t...
| Name | Price | Type |
|---|---|---|
| Purchase 300 Dia | $2.99 | One-time |
| Purchase 500 Dia | $4.99 | One-time |
| Purchase 1,100 Dia | $9.99 | One-time |
| Purchase 3,600 Dia | $29.99 | One-time |
| Purchase 6,500 Dia | $49.99 | One-time |
| Purchase 15,000 Dia | $99.99 | One-time |