Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Severex · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
You learn a lot and more of subjects and matters you know of but not all or everything. If you didn’t know.. you learn from the did you know part after you give your answer. The faster you answer the more it’s not a guess. So it’s very challenging and good and helpful for everyone.
Fabulously educational and fun at the same time. There are a lot of adds but the difference between these and other games is you can clear out the add very easily and that a far cry from all the other games adds I actually don’t mind them as much in this game. I give this app a AAA+ rating all the way from the adds to the questions and the knowledge it provides after the question I am 54 yrs old and can’t stop playing it so user friendly and get this the adds on this game are real no bate and switch what you see is what you get only better if that’s possible.
I can’t stand it when games cut to an ad twice in one minute. I got through three or four levels with barely a peep from the ad monster, then Kaboom! Ads after every level. Then in the middle of a level. Then that trickiest of ad behaviors: It shows you the double arrow >> which most games display during ads after about five seconds and then you can hit it to skip to the next screen, the App Store/download screen, where you can tap Done to skip again, and then wait on the next screen about five more seconds for the X to appear to skip the rest of the ad. The whole sequence takes about ten seconds. But some games (developers) must love to frustrate the heck out of us, because the first five times you tap the >> nothing happens. Then finally it works, and the Done screen works and you think you’re home free, but nooooo— the X doesn’t work. Until you tap it five times. Deleted the game after 15 minutes because I don’t put up with that kind of nonsense. It’s designed to make you want to pay to get rid of the ads, but I refuse to be manipulated.
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| Name | Price | Type |
|---|---|---|
| Unlimited lives | $0.99 | One-time |
| Small Pack of Lives | $0.99 | One-time |
| Small Pack of Gems | $0.99 | One-time |
| Small Pack of Coins | $0.99 | One-time |
| Medium Pack of Lives | $2.99 | One-time |
| Medium Pack of Gems | $2.99 | One-time |
| Big Pack of Lives | $4.99 | One-time |
| Big Pack of Gems | $4.99 | One-time |
| Champion Kit | $4.99 | One-time |
| Remove Ads | $4.99 | One-time |