Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Oliver Rozsa · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game overall is fine. I see where the idea comes in. Not very challenging and the game is repetitive. Level 13 defeats the whole purpose of the game. There is an open wall you need to block, however, there isn’t enough furniture to block the open wall. I appreciate the lack of adds.
Protect yourself before the spiders get in the house. Block the doors with obstacle.