Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Dan Lespect · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Ok so the game was ok at first, nothing great but wasn’t bad. But after you reach like level 10 the entire game just loops. It takes like 10 minutes to make it to the loop section. So please just add new levels.
After the “boss level” the game just repeats itself. When I say that I mean the levels and difficulty just restart the level one. The actual level numbers go up , but not the difficulty. I also got done with this game in almost 10 mins.
Drag to move the "bilboquet" and catch the balls in their color-matching pipes. -Several hand-made levels -3D environment -Improved physics for a fun...