Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Aden Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Depth perception is terrible
Considering that each game lasts for about 30 seconds, the amount of time you spend watching ads is greater than the amount of time you are actually in a game. Every ad I’ve experienced is unskippable as well. Its a waste of time unless you are willing to spend the money to get rid of ads.
Would be a 5 star if instead of constantly moving like pac man , you are able to lift you finger and not move . 😁
Tiles sustain only one jump. That's why players have to use different tiles for each jump. When you fall down there might be another layer, if you are...