Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Shafin Sadin · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game itself isn't terrible, it's the fact that the game is nearly unplayable from the sheer number of ads. I understand that the goal of making a lot of mobile games is to farm as much ad revenue as possible, but I'm certain that the game would be far more profitable if there was at least a bit less. I deleted the game shortly (as in within 5 minutes shortly) after downloading because of the fact that between every single level there was an ad that I had to sit through several seconds of, that immediately sent me to the app store, and upon closing it and reopening the app I had to sit through several more seconds of ads. It wasn't just between the levels either, it was before the very first one. At least it made it clear what I was getting into immediately from the start. The loading screens literally have the logo cut off because a massive ad fills half the screen every time a level loads. You'd make more ad money by having less ads. More people would keep the game and play it more (meaning more accumulative time played) instead of deleting it within five minutes like I did, if they were a bit more sparse.
Okay this is a really good game and it’s totally appropriate it’s super relaxing and realistic and whoever said there is too many adds there must be something wrong with their device because as soon as a add pops up there is immediately a x either at the top or the bottom of it anyway I totally recommend this for kids AND adults oh and I forgot to mention you can decorate your shop it’s really cool and aesthetic but that’s all have a nice day god bless you
It’s a very fun, easy, and good game, but like everything else there will always be flaws. This game has to many adds, adds pop up every two seconds(when you pause the game, when you finish the level, basically everything you do), two in the setting you should have a setting that turns only the music off, NOT SOUND WITH MUSIC. We need a setting to turn only the sound off, because not everyone likes that type of music, or that one song playing over and over again. Overall it’s a good game, just need a few tweaks. That’s all
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| Name | Price | Type |
|---|---|---|
| Unlock All Levels | $1.99 | One-time |
| Remove All Ads | $1.99 | One-time |
| Unlock All Customization | $2.99 | One-time |
| Stater Pack (Weekly) | $6.99 | Weekly |
| Get Special Offer | $9.99 | One-time |
| Monthly Exclusive Pack | $12.99 | Monthly |
| Yearly Premium Pack | $19.99 | Yearly |