Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Phia Damsma · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
My son has CVI, educationally legally deafblind, age 11 with multiple physical handicaps. I was hoping the app would be slightly more inclusive. He generally uses apps geared toward ages 2-5 with specific traits. I’m looking for inclusive apps that are self-correcting with no negative reinforcements (error sounds) because my son tends to self-stimulate and has difficulty with compulsive light gazing (CVI) and auditory processing deficit as result of early hearing loss & seizures. Also no background music 🎶 is better than background music that can’t be shut off or volume adjusted... just some ideas for developers out there. I would love to beta test new apps so please reply here if you’re interested for future updates!
A fun and challenging sound-matching game for all, fully accessible for students with blindness and visual impairment. Challenge your listening and me...