Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Kuixo · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The gems have no point. I have nothing to use them on. Can you make the gems useful please? Because I’m just getting them for nothing. No reason. Make them useful at least.
I like this game pretty good but I wish we could change the character and the walking is pretty funny in my opinion but going on the middle tight ropes they were really hard but pretty good game and I thought gloom play so I thought maybe are you playto see what’s it about
Ballerina 3D is pretty good but it repeats level after level but it would be the same level even if you finished that level and level two is SUPER hard to beat but if you keep trying you can beat that level.
Artistic fun is here!