Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Waqas Tahir · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I don’t review games but this, I have to. It says it is an offline game but it requires Internet connection. I guess the game needs it to download ads and then frustrate players after every loading screen. What even shocked me was that, I unintentionally click on a button in-game, well guess what happened? An ad popped up. Only to realize that after waiting for the ad to load, I clicked on the quit button. So whenever a player quits a game, you get a ‘goodbye-ad’. Very annoying
Would have given a five But the ads always coming in is annoying pls fix your game
This game is worth it 100 percent but the issue I have is that players can’t jump because they hang at the stairs which isn’t right also I would love it seriously if this game would have a part two and still offline . I would tell my friends about this awesome game no cap 💯💯💯💯
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