Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Andrei Golenok · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
It would been so much fun with the team but only do team with 5 players and class
The game works pretty well and it is the only one that actually is like 99 nights in the forest in Roblox but when I died i did not start over days and I did not have an axe and could not craft one.
I love this game, but there is one thing that I just don’t get. Why do you need so much missing people! There is only 4. Next, I think there should be a new monster, the owl because if it is in the game, more people will download this game! I think this is a good game but please add those 2 ideas I gave you. I hope you add it I will be ready!
You wake up in a dark forest, with only a flickering flashlight and the echoes of missing voices. Your mission? Survive 99 nights in this cursed wilde...