Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Svante Segelson · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is fun and I like its music too. Did you compose the music because it’s so catchy.
I saw the reddit post for this game and had to check it out. It’s very unique and fun. The idea was great and the execution was just as good. It’s just a fun game to play without internet.
It looks cool, but one question. How the hell do you play? There are no instructions anywhere.
One-dimensional-space action game. * You're the paddle in the middle. * ~Green things are good. * ~Red things are bad. * Hit the green and avoid th...
| Name | Price | Type |
|---|---|---|
| 20 Coins | $0.99 | One-time |
| 60 New Coins | $1.99 | One-time |
| 60 Coins | $1.99 | One-time |
| 100 Coins | $2.99 | One-time |
| 100 New Coins | $2.99 | One-time |