Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Worlds Between Worlds Inc · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
this was a great experience, can’t wait for more parts ! the music and art and just story are really great, I just think that if there were more interesting controls at times the experience would feel a lot fuller. also if there was art added instead of the screen going black with only text showing (like at the end of part one, I would’ve loved to see the climb to the summit maybe in a different art style) but yeah can’t wait for part 2
I was honestly skeptical about the ads I got for this game. A lot of games with promise a unique experience but not deliver. This one however! I’ve never played a game writer you have to check in at different times to progress a main story. The story is compelling enough that, on occasion, I would reopen the game only a minute later hoping for more. The soundtrack is amazing! It’s sad, sweet, and mysterious. It’s a perfect fit for this story and World. The characters are all different and have differing motives and beliefs. There’s clearly a big conflict on the horizon but our little spot is peaceful. The lack of controls are honestly interesting. Though this game doesn’t need them to deliver its experience. I only wish I had a profile or something to hold my data and progress. Not that I’m going to uninstall this, but if I lose my phone I’m going to be very sad at not having my progress saved. TLDR, it’s a great game. Very pretty. Very peaceful. A unique experience.
It’s such a beautiful game. I absolutely got lost in the story and the music and the beautiful backdrops. But the game ended way too soon (otherwise I would have given more stars). I have many unanswered questions: like, What happened to the purple baby and why was he flying and why is he special? —- My suggestion, if you’re going to leave it like that, is to at least make a restart/replay option (so I don’t have to delete it and redownload in order to play the game again) and also to have a “clock” option so that I could just stay on the “home” part of the map and be able to see the time while listening to ethereal music. But now that the game has ended, it’s just stuck on the end screen. —- Otherwise, this is definitely my favorite fame I have played in a long, long time.
Find adventure, shape your story, and choose your own path in this ever-changing experience. What if you discovered another world? A beautiful place...
| Name | Price | Type |
|---|---|---|
| Fortune Flower | $1.99 | One-time |