Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Davis Bogdanovs · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Such a great game, it’s simple yet addictive. I do have a couple complaints tho. One of the issues with this game is motivation to keep playing as elixir isn’t able to be the only thing for me to continue playing for. It’s needs more events! The other thing is the responsiveness of a tap, when doing challenges you can tap as fast as you want but you’ll get a lag which will then cause you to miss enemies. Even outside of challenges you can’t tap too fast or it won’t register. Other than those things, the game is pretty good and I’ve been playing it everyday for going on two weeks now and that says a lot cause if a game is bad I’ll drop it immediately. Great game, please keep updating, fix the lag with tapping fast, and add some more events!
I’m sure many can relate to getting a game and then ditching it a few weeks later when it’s lost it’s charm. This is one of the only games I come back to pleasantly surprised. I think I’ve had it for 6+ months now. The devs are constantly working on updates, and are always creating something new to make the experience fun without complex gameplay. When things are “coming soon,” you can actually expect to see it in operation soon, rather than being a forgotten feature. Even as you get farther into the game, there is always something to work towards. Whether it’s a clever achievement or a new skin, I always find myself coming back to get them. The best part? NO INTRUSIVE ADS! With today’s idle games, this is almost unheard of. It’s great to see a game that is meant to be fun and not a cash grab with lackluster gameplay. Complete kudos to the devs for their work and dedication.
This game is just amazing first off I love the music while the ninja is running through the different biomes second I enjoy the ascension part and the upgrade system one thing I would enjoy to see is mabye some balance changes to the progression because everyone knows in every idle game it gets too Grindy as you go I would love the game to be the somewhat same pace the whole way through would make it an total addiction and lastly for an idea make like a second Rebirth system to reset everything but get a different currency that can really help with progression or make it biome based when you get enough tech in the ascieon tree you can unlock a new biome that gives a boost of 2x or whatever as it goes like instead of looping the biomes make it unlockable through the tech and give it boosts that’s all I wanted to say really great game keep it up.
◆ BECOME A NINJA MASTER Start your adventure as a Ninja in this incremental game, defeat incoming enemies with a well-timed Katana Slash, research new...
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| A pack of Amber - Tier 1 | $2.99 | One-time |
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| A pack of Amber - Tier 4 | $24.99 | One-time |
| Boost 25 | $49.99 | One-time |
| Boost 100 | $99.99 | One-time |