Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Trickster Arts s.r.o. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I am 11 (at the time of me writing this) so you decide whether you trust my opinion. I am just saying what I think and know. I will be covering players and future players, then improvement I feel should happen. First of all, this game is still pretty new. So if you feel like there isn't enough in the game, I assure you, there will be future major updates. Second, if you think think this is pay to win, you are wrong. I have not spent a penny and am quite far along. It’s your decision whether you want to buy or not, it’s your money. They aren’t pressing you to buy anything, there is no ads (yay!) The only downside I can find is that progress is slow if you don’t spend money. Remember I said slow, not impossible. There is no “premium” thing to buy, you can get everything in the game without spending money. The devs are super nice too. Overall great game, I recommend. Devs, the only thing I have to say to you is keep up the great work! Only improvement I can recommend is just more gear and monsters and stuff. Thank you for reading if you made it this far! :)
The game overall is great, but just playing through shards again and again getting not too much rewards is disappointing. Furthermore, some basic stuff should be added to the game, such as swimming areas, possibly a new aquatic and sky hero, etc. packs for specific shards would make it more interesting and add a specialness to the packs since they are so bland. instead of a only one raised platform you should create stackable platforms, stairs, and ladders to add more interesting mechanics to the game. There should be a joystick in general because tapping doesn’t work out all the time. You should also add your own unique campaigns and stories, as well as daily boss fights with different bosses that players up to 4 must deal as much damage as possible, and the amounts of damage will determine the rarity of items and value of rewards. There should also be a multiplayers pvp where players in special maps must kill each other. These are only just a few of my suggestions, and I hope you will be able to come across this and take these ideas into consideration to make it all possible in a huge update some time in 2021
This game has insane potential. But it’s so hard to get anything to help get anything going at an early stage. Or at all really. Your character, leveling, getting gear, shards or anything for your shards. I literally played for 12 hours straight and didn’t have enough orbs to buy 1 pack. 16 was the most I’ve acquired from any shard. And it takes 1000 for 1 pack. I know the game is new and you need to make that coin, I totally get that. But... Please, please fix that. Just for the casual player. If you want to be end game right now, and that’s totally fine, spend some money and support. I have myself. But maybe a daily pack or even a random drop every now and then would make it so more appealing. And please make the quest times shorter. No one wants to wait three days to get all three quests. Or even 24 hours for just one quest. Sorry for the rant. The concept of this game is brilliant and I know it will be something amazing with just some casual compensations. Thank you.
Raid a gazillion handcrafted dungeons, collect loot and creature cards and build your own dungeons for others! MONOLISK is a fantasy mobile ARPG, CCG...
| Name | Price | Type |
|---|---|---|
| 2 Card Packs | $2.99 | One-time |
| 2 Card Packs | $2.99 | One-time |
| 7 Card Packs | $9.99 | One-time |
| 7 Card Packs | $9.99 | One-time |
| 15 Card Packs | $19.99 | One-time |
| 15 Card Packs | $19.99 | One-time |
| 40 Card Packs | $49.99 | One-time |
| 40 Card Packs | $49.99 | One-time |
| 60 Card Packs | $69.99 | One-time |
| 60 Card Packs | $69.99 | One-time |