Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Upopa Entertainment Ltd · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I don’t understand how the game turned into an ad riddled rip-off of itself, with cheaper art, less mechanics, and everything of just a lower quality. And now the newest game in the series is a poorly made idle fantasy game? What? This is literally not the same game, I just found an old trailer and it’s a fully different game that looks and plays completely differently. I feel like the only thing that makes sense is if somebody else is running the company now or something, or you’re just really desperate for money? Why ruin a game everybody loved and turn it into one of those unplayable slop games that feels like it’s mining bitcoin and installing viruses. This was actually my childhood and I spent days trying to find it on the AppStore only to find this, which is definitely not the same game at all. 👎😢
I’ve played hopeless for years now. With a new phone and my progress deleted, I took a break for a while. When I came back to the app store to download this game again, I was greeted my some sort of cash grab. This game used to be amazing. Since when was this game a single button and in vertical mode? It used to be where you stand in the center and shoot wherever you tapped, defeating actually scary monsters, and when buddies came they gave you more firepower. There used to be only 5 or so guns and upgrades that really helped the gameplay. There were instances of actual suicide from being too scared within the game, which really moved me as a player, but now you just lose the game when you shoot a buddy. I won’t be playing this version of the game, and I’m sure that many other people will agree. The 1.0 versions were much better, and I hope they will come back, even if it has to be a new app called “Hopeless Classic” or something like that. I hope this petty cash grab of an app that looks like it was made by Voodoo or Ketchapp was worth losing your best game and one of the greatest games on the AppStore.
What happened to the version where you tapped to kill the monsters like tap where they are not just the bottom of the screen. I remember that the last time I played granted it was awhile ago but I’m pretty positive it was this version of the game. I truly miss it and I tried the space one and it’s just like what I remember but not quite the same since it’s a different setting and such. Super fun game definitely one of my favorite along with the rest of the series. Just wondering if that changed at some point.
The blobs are back with a vengeance! Stranded in the dark, a single blob must fight to survive the waves of blob-eating monsters, and save the other...
| Name | Price | Type |
|---|---|---|
| Remove Ads | $1.99 | One-time |
| Guns Pack: Hopeless Heroes | $2.99 | One-time |
| Remove Ads + Free Continue | $2.99 | One-time |
| Guns Pack: Crazy Guns | $4.99 | One-time |