Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Jonathan Topf · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I've played this game about 3 times now and it's a great time passer. The shooting and the physics are very accurate and the game looks very nice. One complaint is that the game is a bit too short. I realize that the levels are probably hard to make and it takes a lot of time but for me I got through it very quickly. Maybe in the future more will be added, I hope, cause this game is awesome. Another problem is the Game Center achievements. For some reason it gives them to me constantly when I say get a hole in one. When I completed every level perfect it gave me a flood of achievements every time I completed a level on amazing. I hope that can get fixed, cause it's kinda annoying when you're trying to play the game. But other than that, this app is awesome and I totally recommend getting it if you haven't already.
First off, this is a fabulous game with an exceptionally well crafted design. It doesn't take long to master the physics of the ball. Think of a racquetball on the moon. The ball bounces elegantly and with precision. The only reason I am rating this game with four stars is because of the very short play time that you get with it. The game needs more levels; a hundred just won't cut it for $2. Heck, make the game free and then charge for extra levels. That would really help your fan base and would maximize your profits.
If you don't want to read three paragraphs of me telling about the game, I'll say a short explanation here: 1. Repetitive Game Center achievement; "completed all levels" 2. Add more levels!!! I bought this game and within 2 days I finished all the levels (not on amazing mode). This game is really fun and when I went back to try to get amazing's and i noticed some levels were pretty easy and some were really hard and I still haven't beaten them. After beating all the levels, not on amazing mode, you get an achievement from Game Center saying "all levels complete" or something like that. That's fine but the problem is when I went back to get amazing's I noticed this. Whenever you complete a level, weather you get 'ok', 'perfect', or 'amazing' you get the Game Center notification saying "all levels complete". Every. Single. Time. It gets really annoying to have to swipe up to get rid of them after every level because it blocks the screen and I would like to play as soon as possible. Please fix this soon. One more thing I would add is more levels because most reviews say they finished it very early, as did I, so please make maybe around 50 or so more levels to play because after you get amazing on every single one there is no point to the game except trying out physics or something which most people wouldn't like to do. Please take into consideration these fixes to make this an awesome game!
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