Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Highbrow Interactive · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is awesome but I really need to give some suggestions. Pls improve graphics on game. Also headlights are a bit glitchy. The cars are also a bit buggy and can pull apart a lot or clip through each other. Also the top button thing does nothing. I think that the red lights should be made for a purpose instead of a routine thing, so adding some variation is always a good thing. I also would like to see a bit more trains. The Germany routes are a bit plain, maybe add the Eurostar or some other cool European trains to the selection. Lastly, the timing that is added is totally impossible to make if you follow the speed limits and stop at signals. Plus giving some time for us to get started in the beginning I think the timing needs to be much more toned down. Besides that though it’s a fun game and enjoying to play
The developer's own ads, in addition to Google ads (in the iOS version) cover up content, graphics, and/or menu buttons. Yes, TWO (2) ads on the introductory page alone. Additionally, at this time the age range listed is ages 4+ when it is probably better for 10+ or 12+. The words and directions used are not age-appropriate for ages 4-6 (e.g. Careers, Scenario), and we did test if an age 7 could get started without adult help (nope). Multiple individuals of different ages from child to adult, and who each like different types of games, attempted to play this game and were unable to figure out where the tutorial was located and/or how to actually start _playing_. All individuals lost patience in getting started and/or ad placements. As an older child summed up, 'If I have to go through all this to figure out how to get started, it's not worth playing.'
Lots of stuff going on in the HUD at all times. Directions also aren't extremely clear. I reckon for someone that actually knows a bit about conducting a locomotive, this is a piece of cake (not for me). And for someone that knows a bit about piloting a plane, the same principle applies (this is me). I just think there should be less stuff going on with the HUD. Or maybe even an "Advanced" mode of sorts, that'll have all of that information wherein a "Easy" mode wouldn't. Nonetheless it is fun, trying to time everything and be proactive instead of reactive. Good works, development team!
Euro Train Simulator is the first in a planned series of high-quality, feature-rich railroad simulation games covering every major destination in the...
| Name | Price | Type |
|---|---|---|
| French Train 2 | $2.99 | One-time |
| French Train 1 | $2.99 | One-time |
| (Germany+Italy+France) | $6.99 | One-time |
| Tier 3 | $6.99 | One-time |
| Tier 2 | $6.99 | One-time |
| Remove Ads | $11.99 | One-time |
| Ultimate Bundle | $19.99 | One-time |