Knotmania

2 THINK DI CAPUANO ROBERTO E MAIER ELISABETA LOANA SNC · iOS

Knotmania

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Knotmania screenshot 1Knotmania screenshot 2Knotmania screenshot 3Knotmania screenshot 4Knotmania screenshot 5Knotmania screenshot 6Knotmania screenshot 7Knotmania screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Knotmania Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
3.0 ★(14)

Rating Distribution

3.0
★★★☆☆
14 reviews
5
21%
4
21%
3
21%
2
7%
1
29%

Top Countries

🇮🇹 IT🇺🇸 US🇫🇷 FR
Reviews (3)▼
★★★☆☆godD4ddy4/27/2020
Touch

Touch detection need to improve. It can be enjoyable but when you’re touching it and nothings happening, it’s frustrating especially when you’re trying to do the same thing multiple times.

★★★★☆happyunicorn7891/20/2018
A bit too challenging

This game is amazing. I’d play it all day if I could, but it’s kinda... how do I say this? Too hard...? Now, I’m not trying to be mean or anything! The timers are really short for such hard puzzles and the string tangle THEMSELVES up. If you could remove that feature I would greatly appreciate it, as well as the timer being removed or lengthened. I also do love the fact that there are no “lives” on this game. (Please don’t add lives) But if you read this thanks, but don’t let this review get you down! I’d still highly recommend this game. EDIT AFTER RESPONSE: Thanks, but the worm things moving back after I almost untie them is still kinda frustrating. 😖 Also, how do you switch to zen mode?

★★★☆☆Jeremybrooks1/19/2018
Bad touch detection, time limits ruin the game

Update: there is a mode to play without time limits, so I’ll bump up to three stars. It’s gorgeous and unique. But hampered by inaccurate touch detection and time limits. It would be much more enjoyable if there were a option to just untangle the knots and enjoy the experience rather than racing against a clock. Part of the appeal of this game is simply enjoying the physics engine and watching the knots respond to touches.

Version History (13)▼
1.3.117/15/2023
1.3.104/25/2023
1.3.93/30/2020
1.3.83/29/2020
1.3.73/11/2020
1.3.611/2/2017
1.3.53/28/2017
1.3.49/21/2016
1.3.34/5/2016
1.3.23/24/2016
Available In (35 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇦🇹 Austria🇧🇪 Belgium🇧🇬 Bulgaria🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇫🇮 Finland🇬🇷 Greece🇭🇺 Hungary🇮🇪 Ireland🇱🇹 Lithuania🇱🇺 LU🇳🇱 Netherlands🇳🇴 Norway🇵🇱 Poland🇵🇹 Portugal🇷🇴 Romania🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇸🇪 Sweden🇨🇭 Switzerland🇯🇵 Japan🇪🇪 Estonia🇱🇻 Latvia🇨🇾 CY🇲🇹 MT
Supported Languages (5)▼
EnglishFrenchGermanItalianJapanese
App Details▼

TouchArcade - 4/5 "...is a fun idea that manifests itself into a solid, well-made game. It's certainly a unique experience to behold..." AppleNApps -...

iOS App ID
966169065
Content Rating
4+
Min OS
11.0
Size
27.6 MB
Publisher
2 THINK DI CAPUANO ROBERTO E MAIER ELISABETA LOANA SNC