Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Otto Ojala · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Really easy to play, definitely reminds me of playing Artillery as a kid in the ‘90s. It can be really hard at times but also so was that game and also it plays really quickly so it’s not like you’ve sunk a ton of time into things and then lost it all. There’s also no progression which I get will be a turnoff to some people but I’m more than willing to deal with that for the no ads, no grinding, and no attempts to get me to spend real money. Unrelated to the game itself but also appreciate the dev’s classy replies to bigots. 👍
Needs an online mode and maybe some sort of progression. I don’t have friends to play this with IRL and going against a bot is only fun for so long. Good luck!
I really only have one complaint, the retro vibe is awesome and it reminds me of soccer physics from like 2015, the only downside is that it needs different difficulties, its easy to learn the game, but hard to master, so it needs different difficulties for the AI so that people can refine their skills. I’d also like to see turret colors, like after every win you get 50 coins, and you can save up those coins for different colors or designs on your turret.
2 player retro artillery mini game! One-button controls: -Press and hold the button to lock barrel angle -Release the button to lock force and shoot...