Three Minutes To Eight

Assemble Entertainment · iOS

Three Minutes To Eight

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Three Minutes To Eight screenshot 1Three Minutes To Eight screenshot 2Three Minutes To Eight screenshot 3Three Minutes To Eight screenshot 4Three Minutes To Eight screenshot 5Three Minutes To Eight screenshot 6Three Minutes To Eight screenshot 7Three Minutes To Eight screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Three Minutes To Eight Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
3.1 ★(13)

Rating Distribution

3.1
★★★☆☆
13 reviews
5
23%
4
15%
3
23%
2
8%
1
31%

Top Countries

🇺🇸 US🇬🇧 GB🇩🇪 DE
Reviews (3)▼
★★★★★Birdy24eva4/6/2024
Can’t believe the reviews

I loved it, I had no problems with controls or finding objects on my IPhone 14! I had a great story with great voice acting. I’ve died all the different ways. I’ve reached multiple different endings. It’s not an easy game but it’s not so hard that you don’t even wanna play. everything makes sense that I have figured out so far. I think this game is a lot better than people are giving it credit for. Anyway I loved it, still only finished about half the endings, because some of the endings take repeating over and over I took a little break from it because of course repetitive things can get boring but sometimes it’s worth it to find out the ending like in “12 minutes”.! Hope we get more of these

★☆☆☆☆Verstedt3/21/2024
Absolutely terrible…

Never played on PC, saw it in the store, thought I’d try it out… How do you make a Point and Click feel SO terrible on mobile? Doesn’t seem too hard to make a Point and *Tap game, but they failed miserably. The 3 points another review made are absolutely right. There’s a “Highlight” button in the bottom left. You have to hold it. Holding it makes you run Left. So you have to hold Right so you stand still. Easy fix, poorly thought out. I didn’t even know there was a “Right Click” so I wandered around for 2 deaths and an hour and a half playtime w/ nothing new presenting itself before I looked up a walkthrough. The guy pulls a taser out of a trash can I’ve searched 6 times. A comment asked the question for me. He asks “did you right click?” So I looked at mobiles controls and see there’s a Two Finger Tap. I went to the trash can in my game and Two Finger Double-Tapped on the trash can probably 8 times before it actually registered because the cursor dances back and forth between your two fingers opposite sides of the item over and over. It’s SO unintuitive. I want to make it ABSOLUTELY clear that unless you’re playing on an iPad maybe, you have to FIGHT w/ the controls to play the game. It’s not something you’ll be able to “learn” or get proficient or even get USED to after some time. It simply could not be a worse implementation of Point and Click on mobile. I’m being redundant in this review because I want to make it evident that you should steer clear until the Devs completely revamp the control scheme. Ditch the cursor. Ditch the Two Finger Double Tap. Don’t make the “Highlight” button “transparent” and still move you.

★★★☆☆Sephz1231/15/2024
Seems cool, but controls are abysmal

I love pixel art indie games, and I also love point and click style adventure games. Both remind me of my childhood in the early 90s playing Lucasarts games my dad brought home on cd Roms. This game seems like it could be fantastic, but the controls are so frustrating it’s very hard to get into and enjoy. 1. “2 finger click” is almost impossible. If you have manly hands (like myself) 2 fingers span across ¼ of the width of the screen….and now the game has no idea where you’re trying to click 2. When you click the hotspot button, your character goes running towards the left side of the screen because it also thinks you’re clicking to walk to that point Generally it just needs thought through better. I don’t know this for fact, but it seems like it is probably a PC game that was ported to mobile and wasn’t thought through very well…the round pegs were just crammed into square holes and the dev called it a day. Tweak the controls and it’ll probably be great

Version History (1)▼
1.012/21/2023
Available In (113 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (10)▼
EnglishFrenchGermanItalianJapaneseKoreanPortugueseRussianChineseSpanish
App Details▼

Set in the near future, Three Minutes To Eight is a mind-bending pixel art adventure game that breaks the mold by introducing an intriguing twist: the...

iOS App ID
6448524921
Content Rating
13+
Min OS
12.0
Size
866.2 MB
Publisher
Assemble Entertainment
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