Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MOBASO · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
no gaming experience
Watch your score versus your opponents if you don’t die or use any specials plus you kill the boss the only difference in score should be who finished the match first meaning the score difference should only be minimum if you do this and your opponent has a thousand more points than you more than likely you played different matches they are good at refunding when you report this and it’s an active bug being worked on Other than that very glaring issue the game is fun Yes the point system does include the seconds left as a score booster which is always how I know when we played different games regardless of available replay or not the seconds have a minimum value meaning if I play perfectly the score difference should only be a couple hundred at best perfectly meaning I use zero specials die zero times that means if our enemy waves are the same as they should be and bosses are the same as they should be the outcome is going to be close however sometimes you play perfectly and find out the score difference is closer to 3-4K finishing that much quicker would be impossible Considering I don’t play matches slowly and enemy count and boss kill times can only be sped up so much. The value of seconds isn’t high enough for a major score differential if you play perfectly it should only be a few hundred apart. I know I’ve played different games I have many reported incidents where this occurs.
Super fun and addictive
Shoot your way through the battlefield, engage legendary creatures and become the best archer! Play with people from around the globe and win real pri...