Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗sangil kim · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is truly in the top three worst mobile games I’ve ever played. It is filled with adds every few minutes that you cannot escape, even when the add is finished and you get the message that says “rewards received” you can click the “next“ button or the X button on the ad to close it and go back to the game, however, both are nonfunctional buttons. I’ve waited up to three minutes on the screen after the ad was done playing, and it never went back to the game. Your only option is to close the game and reopen it several times until it does not generate an add. The adds appear about every 2-3 minutes. there are some quests and plot hooks that you start and then just abruptly end with no resolution and no continuation. For instance, on one of my play through the first quest I got was a talking Raven that wanted me to help overthrow a evil magpie. I asked him what we should do about the situation and he literally just said “I don’t know he’s too powerful for me” and then the only option was to continue on the adventure and leave the plot hook behind. There is a massive paywall for nearly all the necessities in the game. There is no over arcing story at all. It’s just a formula of (scenario)>(2-3 response options)>(skill check/boring combat)>(result). There is nothing that ties any of them together, no development, no story about how your character is tied into all of this, in fact, I wouldn’t even call this game, I would call it a app for viewing adds with 2-3 minutes of arbitrary clicking before you are forced into another add that brings you to a lock screen of an add that never completes.
Hi! Just wanted to say I downloaded this game and I really like it! I’m starting to get the hang of it but I realized it’s…monotonous. not sure if it’s the same options in the stories or adventures or whatnot, but still, I feel like there should be a little bit of spice, you know? I have a *few* ideas and you could consider them at some point in the future - maybe generate a story with ai using a few words like (profet, medieval, Japan) and it’ll generate a plot and it’ll progress with different options or you can continue the story on your own -although I like the way the character options look, I wish you could make some photos look theme-like too, ex, let’s say with the app I can activate the camera, the AI detects the photo and makes it game-like, and you add a new character as well (maybe that’s too much to ask, but it can also be like a customization tab and you can add many features too if it’s possible) - maybe add voices, or you could add voices thanks to videos or recording of audios -For the fight scenes, maybe change the characters armor once you get rid of the original armor? -maybe allow us to keep a wolf as a pet? (That’d be nice) -one day make 3 characters be in the story at the same time, I think it would be cool, it can either be multiplayer or offline -maybe generate some pets as well and depending in the animal it can have a special feature that could compliment the hero’s ability and help in battles and adventures and stuff like that -from the stories displayed I wish you could just choose one story and stick to it as well (maybe this one doesn’t make much sense but I’ve had trouble for the system to focus on the story I want, I wish from the little guide book you could press a button and play the story) Maybe consider these ideas at some point? I’d like that! (I think that’s all for now but other than that, I got no clue how I got this huge caps 😭,thanks for reading if you’d come this far :)) )
This is one of my favorite games ever!!!! I don’t think I’ll ever delete. I downloaded this game only a few days ago and now I’m playing it non-stop. It’s a wonderful story-based rpg with wonderful characters and a million possibilities! It’s a bit challenging and bland at the start but it gets even better as you go on and find new story pathways. Even though each story goes on the same, the thought of getting another outcome and choosing different choices keeps me moving!!! It’s beautiful and I enjoy the story very much and there’s also a bit of romance to look forward to as well! It gives me Undertale vibes from how the game records your previous choices from previous playthroughs and Irelle is amazing, I can’t believe I wanted to kill Irelle for the achievement the literal playthrough after I married them ;-; their heartbroken and betrayed lines were MWAH... it’s really luck based so it gets frustrating sometimes but you always have another playthrough to try and get the achievement you wanted which is super cool! If I had to give any criticism, I really don’t have any. Maybe the fact that having two one-handed items is a lot more worth it than one two-handed items most of the time, maybe make it a bit more even? A suggestion I’d really enjoy is to make it like Undertale where the characters could recognize that you’ve been here before but can’t really pinpoint how — the person who gives us “Relics from a past adventurer” is a nod that all of your playthroughs and characters exist in the same world, maybe a time loop? Maybe at a certain number of adventures it’ll change even more and be even more connected! It would be really angsty if you just added in a bit more betrayal and disbelief in the characters if we spared or were on good terms with in a last play through but we killed them on this one, maybe they trusted us because they felt we were safe because of our last “life” and we betrayed that? This also has very limited ads and the diamonds we can spend to reroll dices and get special items are completely optional! The ads only come once you finish an adventure, which is really good — I’ve deleted many games because of their ads and this is a rare exception because how good it is, I’d gladly watch optional ads for them to make money and keep this on the App Store!!!
We open discord server! https://discord.gg/9JdYkGm2T3 'Life in Adventure' is a text-based game written by the creator of 'Life is a game' You became...
| Name | Price | Type |
|---|---|---|
| 30 Gems | $0.99 | One-time |
| AD remove | $2.99 | One-time |
| Forest's Invitation | $4.99 | One-time |
| Dance with the Demon | $4.99 | One-time |
| Shape of Magic | $4.99 | One-time |
| Join the Adventurers' Guild | $4.99 | One-time |
| 150+15 Gems | $4.99 | One-time |
| 300+45 Gems | $8.99 | One-time |
| 900+180 Gems | $26.99 | One-time |
| 1500+375 Gems | $44.99 | One-time |