Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Tangible Play · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is fun overall but sometimes when you look in TV live when you don’t have Internet, you cannot get in and look at your songs. Plus it has some glitches.
So I played this and I was not bored I really loved playing this game but when the new sounds came (maybe they are new sounds idk) I didn’t like it but a few days later I liked them a lot! I’m just wondering if you had this thing like where you make your own musical character that would be great! Whenever like my songs are on a category I don’t see it sometimes I do whenever I see them and they probably get moved because of new songs coming the category. But yeah I love this game!
This game is awesome but when you get all the characters there is no use in the hearts. I would like that to be fixed and when I try to find my music on spooky tunes, number 26, I find that my music in NOT there. Same for my other music. Otherwise this game is the best. I would recommend it but just remember those things that should be fixed. Thanks for reading!! From, Me a 9 year old
Explore the creative side of coding with hands-on music-making! In Osmo’s Coding Jam, kids arrange physical coding blocks into patterns and sequenc...